Moradin

Moradin is the God of Family, Community, and Smithing. He is the creator and patron of Dwarves.

Tenets
Moradin demands these behaviors of his followers:


 * Meet adversity with stoicism and tenacity.


 * Demonstrate loyalty to your family, your clan, your leaders, and your people.


 * Strive to make a mark on the world, a lasting legacy. To make something that lasts is the highest good, whether you are a smith working at a forge or a ruler building a dynasty.

History
Moradin helped take the world created by the primordials and shape it into the world we know today.

Relationships
Moradin and Torog oppose one another for many reasons, including their competing claims on the domain of earth. Moradin sees earth as the foundation of creation and a source of stability, wealth, and strength. He honors stone as the bones of the world and loves mountains as the domain's greatest symbols.

Bahamut and Moradin share the domain of protection in a spirit of solidarity. Moradin emphasizes guardianship of home, family, and clan, while Bahamut takes a wider view of protecting society and good people wherever evil finds them. When danger comes, the followers of Moradin draw back to stand on solid ground, and Bahamut's faithful come forward to strike down threats.